v1.2.4 IS HERE /// SYNCED MULTI-DEVICE MIRRORING /// STARTS WITH WINDOWS /// STORE APPS FOLLOW YOUR RULES /// ANTI-DRIFT ENGINE /// INFINITE SPATIAL CANVAS /// NATIVE CORE AUDIO /// v1.2.4 IS HERE /// SYNCED MULTI-DEVICE MIRRORING /// STARTS WITH WINDOWS /// STORE APPS FOLLOW YOUR RULES /// ANTI-DRIFT ENGINE /// INFINITE SPATIAL CANVAS /// NATIVE CORE AUDIO /// 
v1.2.4
INTRODUCING AUDIOBIND v1.2.4

EVERY OUTPUT.
IN SYNC.

Automatic per-app and per-monitor audio routing for Windows. Play one app on several devices at once, all together.

  • FASTER SWITCHING
  • STORE APPS FOLLOW YOUR RULES
  • MIRRORS RECOVER ON THEIR OWN
  • STARTS WITH WINDOWS
UPGRADED IN v1.2.4

TRUE AUDIO
MIRRORING

Windows has never let you send one app's audio to multiple devices at once. AudioBind captures the app's sound and plays it on every device you pick, all together. It measures how long each device takes inside Windows and holds quicker outputs back to match the slowest, so there's no echo between them.

Because separate hardware clocks run at slightly different speeds, mirrored devices naturally drift apart over time. AudioBind's anti-drift engine continuously nudges playback speed by a fraction of a percent so every device stays in step—with no manual tuning, no virtual audio cables, and no extra hardware.

Note: A TV or Bluetooth device's own internal hardware delay happens where Windows cannot see it. Wired pairs stay tightest.

"As a streamer, I want my racing simulator audio coming out of my TV for immersion, while mirroring it to my headset for subtle engine cues."

SINCE v1.2

APP-FIRST
INTELLIGENCE

Monitor-based routing solves most of it, but not all of it — sometimes you want one specific app locked to one specific device no matter which screen it's on. Drag Discord over to the TV to read chat mid-game, and a monitor rule will quite reasonably send your voice chat to the TV speakers, which is the last place you want it.

App Rules fix that: hard-lock any executable to an output device, and it overrides whatever the monitor says. Set it once and it stays that way, through reboots and window moves alike. Store apps that Windows runs inside its own frame, like Media Player, follow your rules too.

"I want Discord to always play through my headset, even if I drag the window to my secondary monitor. I don't want my TV suddenly blasting voice comms."

💬 DISCORD.EXE
→ HEADSET (USB)
🎵 SPOTIFY.EXE
→ SPEAKERS (REALTEK)
🎮 ASSETTOCORSA.EXE
→ TV (HDMI)
🌐 CHROME.EXE
→ MONITOR RULES
SINCE v1.2

YOUR SETUP,
VISUALIZED.

No more squinting at "Display 1" vs "Display 2" trying to remember which one's actually the TV. AudioBind reads your real screen resolutions and positions and draws a proportional map of your actual desk, so you're clicking on the monitor you can see, not a number.

AudioBind — Settings
PRIMARY 2560×1440
SPEAKERS (REALTEK) ▾
SECONDARY 1920×1080
HEADSET (USB) ▾
APPLICATION OUTPUT DEVICE STATUS
💬 DISCORD.EXE
HEADSET (USB) ▾
🎵 SPOTIFY.EXE
SPEAKERS (REALTEK) ▾
🎮 ASSETTOCORSA.EXE
TV (HDMI) ▾
[APP RULE]
🎮ASSETTOCORSA.EXE
TV (HDMI)
HEADSET (USB)
[MONITOR RULE]
🖥️DISPLAY 2
SPEAKERS (REALTEK)
HEADSET (BLUETOOTH)
WASAPI ANTI-DRIFT ENGINE: ACTIVE
STARTUP
Start with Windows Managed in Windows Startup apps
OPEN
ABOUT
Version 1.2.4.0
Engine WASAPI Shared
Service memory ~30 MB
DAEMON ACTIVE  2 MONITORS DETECTED
~30MB
RAM FOOTPRINT
INSTANT
WINDOW DETECTION
∞
APP + MONITOR RULES
10/11
WINDOWS SUPPORT

AudioBind

YOUR AUDIO.
EXACTLY WHERE
IT BELONGS.

READY TO BIND?

SET YOUR RULES. FORGET ABOUT AUDIO FOREVER.

⊞ GET IT ON MICROSOFT STORE

REQUIRES WINDOWS 10 OR 11